animation is complex, but I’m here to teach you workflows that most schools and online programs overlook, making them simple and easy to apply.
With experience in AAA games, TV shows, mobile games and feature films, I’ll help you transition seamlessly between 3ds Max, Maya, and Blender using a 100% software-agnostic approach —no plugins required. I’m debuting this site with walk cycles —an essential skill in all animation fields.
If you’re ready to learn pro workflows, you’re in the right place!
— Jon